William Michael McHugh Portfolio & Work Product
  • MY WORK
  • Resume
  • NEW AI PROJECT DEVELOPMENT
  • Page 2
  • Universal Studios Reflections
  • Available Worlds
  • TINY MONSTERS C.1992 (and beyond!)
  • ROVESTER
  • RIVERTOWN (TBD)

​TINY MONSTERS copyright 1992       Development progress 2026  AI TESTS

Picture
Picture
Over 20 Characters in development, each with a unique personality and set of skills


CHARACTER PROFILES:

Conversion test to a 3D collectible figure design model from the original drawing file.

Preliminary AI animation tests below are from the 2D sketch drawings staying on "model" with no 3D mesh model. Trying to find an AI tool that will follow the design and stay on model.

                               Good 

ALL animation is 2D AI no 3D mesh !  &  Staying on model ! 
Tiny Monsters was created from 1991 to 1993. It was hand-drawn and written by William Michael McHugh.
A couple of hand-sculpted clay models were also created in late winter and early spring 1991 at Gleneden Beach, our first home in Oregon.
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Here is the original cover sketch (above) brought to life with one carefully thought-out prompt (below) that is designed to "TRAIN THE  PETULANT CHILD) ; AI. The power of AI and a closed LLM is the future of animation production when using AI in conjunction with, the traditional tools of the trade and the skills of the right team in a " NEO-TRADITIONAL" way.

 Copyright 1992-2026 All rights reserved:
​ William Michael McHugh
[email protected]